![]() ![]() As I got the fuses working, the next area loomed: a tunnel of conveyor belts that was very clearly marked as unsafe – yet common sense is as lacking as electricians in this genre, and I stupidly clambered into a tight, dimly lit passage.Īs soon as you’re in, Poppy Playtime has you in the palm of its hand. Surprisingly, Poppy Playtime didn’t seem to have another sneaky jump scare, or hint at danger, in store for me. And even as I cracked on with solving Poppy Playtime’s next puzzle – a treasure hunt for missing fuses – I quickly settled back into my relative confidence. Grab me if you want, you mystery blue bastard: this column’s already dug a grave for my dignity.īut…nothing happened. With my game’s point of view angled bravely downward, I sprinted through the remainder of the corridor, unable to take the tension anymore. As I tip-toed through the flickering corridor, wondering why nobody in horror bothers with calling out an electrician, I was expecting to be ambushed and sent screaming – so when a busted pipe hissed steam at me, I hit the ceiling and couldn’t stand the drawn-out walk any longer. When I hesitantly reached the door – still sitting ajar – I found myself facing a dark corridor with dodgy light bulbs, which under no circumstances did I want to walk through. Can’t a game just let me pretend I’m brave for five minutes? It was the first sign I wasn’t alone in this factory, and I wasn’t a fan. As I walked into the factory proper, I caught a flash of blue – an arm? A leg? – slip through the door ahead of me. That’s not to say that Poppy Playtime didn’t have some fun in store for me. Eventually – and I never thought I’d say this – I got used to the factory’s spooky atmosphere, especially because developer Mob Games was being oddly courteous about letting me progress without any frights. Poppy Playtime introduced me to its puzzle elements without any drama, handing over an elastic arm and teaching me how to wire up simple electric circuits to open the entrance. ![]() Oddly enough, nothing happened for a long time. READ MORE: The best horror games: Essential horror games you need to play on PC, Xbox and PlayStation.For the first time in my life, I was praying something was just water damage. The lobby leading into the game’s abandoned toy factory sits in disarray, and dolls lie dissected across the floor with plenty of rusty-coloured stains dotted across the hall. If you read last week’s column, you can guess how my first moments with Poppy Playtime went: very, very slowly. This week, Andy finds himself briefly comfortable with horror in Poppy’s Playtime – until he’s really, really not. Some games are also dedicated to the former friendly Huggy Wuggy, and you have to rescue him and help him out of supposedly hopeless situations.Each week in October, feeble-hearted staff writer Andy Brown squares off against the scariest horror games imaginable. Here at we have collected the best Huggy Wuggy Games where you have to escape from the creepy creature or play as Huggy Wuggy yourself. In Poppy Playtime, he first pretends to be a statue, only to chase the terrified player through the darkness and try to catch him before he can reach the catwalk. While his hobby used to be hugging other people, he's now more interested in stalking and killing. That's why he not only behaves in a spontaneously violent manner, but also takes a strategically manipulative approach to destroying his opponents. Huggy Wuggy's appearance goes hand in hand with a barbarically nasty character that knows only violence and destruction. His fur is bright blue and he has razor sharp teeth bared in his overlapping mouths. His yellow hands, red lips and bullet-round googly eyes complete the picture to the perfect comical monster. Its characteristic features are its extremely long arms and legs and its height of over three meters. product that was originally designed for children, but has since become a nasty monster. Huggy Wuggy Games are fun horror, puzzle and reaction games featuring the popular character from the horror video game Poppy Playtime. ![]()
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